Streamline Media Group Announces New Organizational Structure To Expand and Enhance Game Development as a Service and Drive Growth

Four New Business Divisions Announced Under Streamline Media Group Umbrella to Provide Better Products and Services to the Videogames Industry and Beyond

Kuala Lumpur, Malaysia -- March 13, 2018 -- Streamline Media Group, Inc., today announced a new organizational structure to provide more targeted products and services across the games, entertainment, government and finance industries worldwide. Under the new structure, Streamline Media Group will be organized into four new divisions based principally on the product and services they will provide. The divisions will be known as Streamline Games, All Pixels by Streamline Studios, Streamline Studios and Streamframe, all of which sit under the Streamline Media Group heading and are designed to further the company’s mission to evolve the craft of video game development and the application of video game technology in non-gaming fields.

“Today’s announcement is the culmination of 17 years of making games and providing game development as a service to the industry’s best. Our new brands streamline the process of engaging with our teams while focusing in on critical areas and challenges the industry continues to face,” said Alexander L. Fernandez, CEO. “Streamline Media Group and its brands are already involved in groundbreaking projects worldwide in games, entertainment, government, and finance sectors.”

Directly managed by Streamline co-founder, Stefan Baier, Streamline Games provides AAA cross-platform game development and game creation services, offering clients with a great idea a full-scale development solution that sees a project from start to finish and delivers all of the work in-engine. Based out of Streamline’s state-of-the-art development facility in Kuala Lumpur, Streamline Games leverages proven AAA development experience with the advantages of its Southeast Asia headquarters. Streamline Games is also focusing on designing, building and launching the company’s own original IP for consoles, PC, and mobile platforms.

All Pixels by Streamline Studios, managed by former Streamline Studios Project Manager, Yea Ji Oh, offers no-nonsense, scalable expert content creation for AAA blockbuster games and mobile games, in the areas of 3D asset production (modelling and texture work for in-game items such as props, weapons and level parts), as well as character modelling, texturing and basic rigging/skinning. All Pixels is designed for discerning game developers that know what they need, have a plan and want flawless execution that is transparent and ready to go at a moment’s notice. All Pixels provides the same services that Streamline Studios has always offered in terms of quality, QA support, IT support and in-house Japanese translation/interpretation support, and all deliverables are handled seamlessly through Streamline Media Group’s proprietary pipeline management software, Streamframe.

Headed by Richard Cheah, former Senior Production Manager, Streamline Studios thrives on challenging productions that require expert thinking, flawless execution, and long-term partnerships. Streamline Studios was built from the ground-up by game developers, for game developers and has been the games industry’s creative vanguard for more than 17 years, delivering on more than 300 AAA games, films and advertising projects worldwide and will continue offering the same world-class external development services for the likes of Capcom, Square Enix and countless other developers and publishers, large and small.

And, finally, Streamframe the worlds first external development platform for video games, emerges from Streamline Studios’ more than 17 years of hard-won video game development and production experience. Streamframe is a unique platform that combines team collaboration, client management, production management, and security in an easy to use social network-like experience. The division will be jointly managed by Razlan Saharudin, Tyson Tiatia and Mahdi Saemi.


Streamline Studios Announces Collaboration with Arcturus to Breathe Life into VR Experience: ‘The Way of Kings: Escape the Shattered Plains’

New Video Reveals Details of Cooperation to Bring Brandon Sanderson’s Bestselling Fantasy to VR


Kuala Lumpur, Malaysia – 9 March, 2018 -- World-class external development studio, Streamline Studios, today announced its partnership with Arcturus to help bring the upcoming VR experience, The Way of Kings: Escape the Shattered Plains, to players in early March. In a new video released today, Arcturus and Streamline discuss the mutually beneficial collaboration to create high quality art that matched the look and feel of the characters, enemies and environments.
Watch the “Behind-the-scenes” exclusive here:

The Making of "The Way of Kings: Escape The Shattered Plains"

“From start to finish, working with Arcturus on this title was an absolute pleasure”, said Richard Cheah, GM Streamline Studios. “It was exciting to see ‘The Way of Kings’ IP come to life in a new medium beyond the books, and in general it was just fun to work and create so closely with such a talented group of developers”.
"Working with Streamline was a great experience. The team has a great artistic sense backed by strong communication skills and a deep sense of collaboration. Working with them was as fluid and seamless as if we were in the same room" – Ewan Johnson, Chief Creative Officer at Arcturus.

The Way of Kings: Escape the Shattered Plains is a virtual reality experience for fans and newcomers to discover the world created in Brandon Sanderson’s bestseller, The Way of Kings, the first in a series of novels. Players assume the role of Kaladin, a young man who discovers he has magical powers. After being swept up by a powerful storm, Kaladin finds himself deep in a rocky terrain with a fairy-like character named Syl who helps him learn more about his abilities. Players must use Kaladin’s magic to move boulders, defend against mystical beasts and eventually escape to freedom.

About Streamline Studios

Streamline Studios is a world-class external development studio focusing on video games, founded in 2001. The studio boasts a pedigree of high quality art production for some of the world’s most beloved video game IPs, including Street Fighter V, Gears of War, Final Fantasy XV and much more.

 

About Streamline Media Group

Streamline Media Group is a global entertainment and technology company deep-rooted in video games. Working through its business divisions, Streamline Studios, All Pixels by Streamline, Streamline Games and Streamframe, Streamline Media Group provides the infrastructure and solutions that drive its clients' business forward. For more information, please visit www.streamline-mediagroup.com

About Arcturus

Arcturus creates stories, games and live-action immersive experiences. Comprised of pioneers who crafted the creative and technology that propelled Pixar, DreamWorks Animation, Google and YouTube, the extended reality studio also has an extensive history developing vanguard technical products for clients like Bjork Digital, With.in, Lytro, PlayStation, and others. In addition to creating content, they support the XR industry by building and releasing tools and sharing knowledge. Arcturus is one of the brightest stars in the northern hemisphere and represents the studio’s mission: to create stellar experiences while helping others navigate extended reality. For more information visit www.arcturus.studio.


2017 Year End Note

The games industry continues to amaze us with its innovation and continued ascent towards becoming the dominant medium of consumers around the world. This year has proven that the appetite for games cannot be satisfied and opportunities across platforms and countries have only just begun. Whether it was the release of the Nintendo Switch that stormed through the industry or Sony’s 70M install base and groundbreaking program to cultivate AAA games in China, through its China Hero Project, video games are on the rise as an industry, profession, and medium.

From our corner of the world in Malaysia, Streamline has taken part in the explosive growth of Southeast Asia’s games industry. Currently valued at US$2.2B*. We’ve witnessed the transformation of the region from a consumer to a development market. Ushered in by savvy studios, government support, and a large talent pool. This growth has translated into net positive value for our partners worldwide, and we are honored to have worked with the brightest in the industry like Square Enix, Sony, and Capcom.

Streamline has led the co-development movement that’s now speeding across external development studios. We are happy to see other studios take note through their own efforts to grow or acquire development teams. What’s clear is that co-development isn’t a tip-in, but a fundamental rebalancing of development resources globally. With top publishers and developers continuing to devour talent in their markets, external development becomes the only sane way to scale while keeping development KPIs and consumer expectations inline.

In 2014, we identified co-development as the next evolution of external development and pioneered the process with forward-thinking publishers and developers. Streamframe, the industry’s first external development platform was built and refined with co-developments in mind.

Streamline’s phenomenal growth continues with co-developments, AAA content creation, and original games. As a leader in AAA development, we’ve become more integrated with our partners than ever before. This translates into turnkey teams that are constantly advising, developing, and executing on our partner's most ambitious projects. This means full source and SVN access while defining development plans together in concert. It is the only way to make co-developments work.

History and experience show signs of early preparation for the upcoming platform transition. This is led by an incredible uptick in merger and acquisition activity in the external development sector. Consolidation is good if value remains and hopefully, it doesn’t mean the commoditization of engineering and design talent the way it took place for artists over the past decade. Fingers crossed.

As 2017 comes to a close, we wish to thank our wonderful partners, colleagues, and friends for their support and wish everyone a great holiday season. May 2018 be the best year yet for your team, studio, and family.

Best,
Alexander L. Fernandez,
CEO, Streamline Studios


*Source: Newzoo Report: $1.1bn Southeast Asian Games Market To Double By 2017


Streamline Joins Forces with Square Enix for Monster of the Deep: Final Fantasy XV

Streamline Joins Forces with Square Enix for Monster of the Deep: Final Fantasy XV

Kuala Lumpur, November 21st 2017 – Streamline Studios, the largest game developer in South East Asia, today announced its creative collaboration with Square Enix on the PlayStation VR title, MONSTER OF THE DEEP: FINAL FANTASY XV.

Continuing the collaboration which started with Final Fantasy XV, Streamline worked with Square Enix advanced proprietary software suite, solving creative and engineering problems for a modern VR experience. Focus included UI/UX design and implementation, as well as extensive content support based on photogrammetry, and creature creation including the famous “Boss Fishes.”

“We’re honored to continue our long-term collaboration with Square Enix for MONSTER OF THE DEEP: FINAL FANTASY XV” commented Stefan Baier, Chief Product and Solutions Officer at Streamline Studios. “We appreciate the support and guidance from our partners in Tokyo, and continue to learn more about the vast Final Fantasy XV universe.”

Tabata Hajime, Director, Final Fantasy XV said “MONSTER OF THE DEEP: FINAL FANTASY XV is the first genuine VR game developed by the FFXV team. In an extension of their work for the FFXV main game, Streamline’s development team provided us with the essential details of this VR project. Once again, the Streamline team provided us high-quality support for this title during our most critical moments to help improve the overall game experience.”

The project utilized Streamframe, a cutting-edge management production tool which provides full workflow transparency, and rapid real-time feedback between studios. Daily workflow between Streamline and Square Enix is facilitated by dedicated, onsite bilingual project managers, and Streamframe is fully localized in Japanese for partners in the region.

Check out the latest trailer here!


Streamline Studios hosts Digital Holiday Ninja Program

Kuala Lumpur, August 7th, 2017 - Streamline Studios hosted 3 promising talents from MDEC’s My Digital Maker for 10 days and put them through a rigorous, exciting program to design a video game from scratch using Unreal Engine 4 technology.

The initiative by MDEC gathered a pool of 40 bright young talents from across the country and took them through a series of programs with an emphasis on “innovation.” The students’ work earned them tickets to a life-changing experience in Silicon Valley. In the Mecca of Technology, they pitched their innovations to a panel of judges and returned home with the mission—partake in a 10-day internship program with guidance from industry leaders such as DiGi, Les Copaque and Streamline Studios.

Streamline Studios, an avid supporter of the Malaysian education initiatives was honored to be selected as a partner for the project. The young talents were introduced to the very basics of video game development and were brought together into a game design team, where they worked on building a game of their choice. They crafted all elements of the game, including gameplay, characters, environment and AI (artificial intelligence.)

The interns built a game they dubbed “Outbreak,” which put them in the role of a protagonist, whose mission is to save a group of scientists from a horde of zombies and escort them into a “safe zone,” where they can be rescued.

Azlan Ismail, Learning and Development Manager at Streamline Studios, commented on the Digital Holiday Ninja Program; “It is exciting to be a part of an initiative targeted at raising a generation of digital savvy youth. Witnessing these talents take on a real challenge and successfully creating a functional and relatively complex game in a span of ten days was a true delight.”


MDEC Official Website: https://www.mdec.my/


Streamline Studios Joins Sony as Partner for China Hero Project

Sony Interactive Entertainment Moves China Hero Project Forward

Shanghai, July 26th 2017 – Sony Interactive Entertainment Japan Asia announced the latest progress of the China Hero Project at the China Joy press conference. The highly-anticipated press conference was attended by Deputy President of Sony Interactive Entertainment (SIEJA), Oda Hiroyuki san, who introduced the project’s latest developments. Kill X and The Walker, both members of the first batch of China Hero Project, will be published by SIE in Europe and America.

Oda Hiroyuki san also welcomed two experienced partners to the China Hero Project, WACOM and Streamline Studios. WACOM will provide various supports including device, human resource, promotion and even investment. Streamline Studios will guide developers by onsite visits, production evaluation, creative & technical consultations, and development management solutions.

Partners in a dynamic collaboration between Sony, WACOM and Streamline Studios, the China Hero Project will set the tone for new project developments and exciting times ahead. Leveraging Streamline Studios’s innovative development management platform, Streamframe, participants of Sony China Hero Project will receive access to cutting edge development know-how provided by Streamline.

Alexander Fernandez, CEO of Streamline Studios, has his top teams lined up to provide specialized development support to drive the China Hero Project to a successful completion. “Streamline believes the next groundbreaking games will come from the region. We are honored to participate in the development of China’s AAA development scene.”

The Sony Group is primarily focused on the Electronics (such as AV/IT products & components), Game (such as PlayStation), Entertainment (such as motion pictures and music), and Financial Services (such as insurance and banking) sectors. The primary aim is to fully leverage uniqueness in aggressively carrying out convergence strategy to emotionally touch and excite customers globally.

Wacom serves a broad range of creative customers across the world from film and animation, auto-design and manga. Wacom also supports leading enterprises in medical, education and financial services as well as leading IT partners with innovative user interface technologies and solutions.

Streamline Studios is a leading game developer and development solutions provider for the video games industry. Major game publishers, film studios, and brands, including Final Fantasy XV, Street Fighter V, Marvel vs. Capcom, Bioshock Infinite, Avatar, and Coca-Cola use Streamline's bespoke game development solutions. Streamframe Development Management software has contributed to over 300 AAA productions.


PlayStation China Official Website: http://www.playstation.com.cn
China Hero Project Portal Site: http://www.playstation.com.cn/chinaheroproject
Wacom website: http://www.wacom.com


Startup Grind hosts Alexander Fernandez

Streamline Studios CEO, Alexander Fernandez Wows Malaysian Entrepreneur Community

Kuala Lumpur, July 17th, 2017 – Streamline Studios’ very own powerhouse CEO, Alexander Fernandez was recently selected as a guest speaker at the Special Edition: Startup Grind
talk series in Kuala Lumpur; a collaborative initiative by Endeavour Malaysia, a high-impact global movement that has groomed and shaped the entrepreneur community.

The talk captivated an audience packed into the exquisite design space at Common Ground, Kuala Lumpur, a collaborative partner of Endeavor Malaysia.

Alexander Fernandez, an avid philosopher and a tenacious force to be reckoned with in the games industry, shared his personal journey from the humble beginnings to the powerful state of success Streamline Studios experiences today; “If you have the drive and ambition, you will make it happen! Talent is a piece of it, but it’s the willingness to learn that defines if you will be successful.”

Startup Grind is the largest independent startup community, actively educating, inspiring, and connecting 1,000,000 entrepreneurs in over 200 cities. We nurture startup ecosystems in 98 countries through events, media, and partnerships with organizations like Google for Entrepreneurs. The cornerstone of our global community is monthly events featuring successful local founders, innovators, educators and investors who share lessons learned on the road to building great companies. Founded in Silicon Valley, Startup Grind has now hosted 5,000 fireside chats since its founding in 2010. To date, Startup Grind has helped millions of entrepreneurs find mentorship, connect to partners and hires, pursue funding, and reach new users.

Endeavor is leading the high-impact entrepreneurship movement around the world, with the support of a unique network of seasoned business leaders. Endeavor works to catalyze long-term economic growth by selecting, mentoring and accelerating the best of the best entrepreneurs worldwide. The movement includes, but not limited to, Argentina, Brazil, Egypt, Japan, and Indonesia.


Streamline Studios Delivers Premium Development Services To Final Fantasy XV

Publisher engages Kuala Lumpur based premium developer, Streamline Studios, for external development on upcoming mega-franchise.

TOKYO / KUALA LUMPUR (July 12, 2016) –STREAMLINE STUDIOS today announced a collaboration with FINAL FANTASY® XV, the highly anticipated upcoming installment of the mainline FINAL FANTASY series from SQUARE ENIX®.

FINAL FANTASY XV is the 15th and latest installment of the iconic “Final Fantasy” game series, which takes their “fantasy based on reality” credo to the utmost reaches of technology and the imagination. In Final Fantasy XV, the player embarks on a journey full of exhilarating adventures with fantastic characters and creatures amidst settings powered-on by the series’ first use of “open world” environments and action-based combat. This is a game for newcomers to Final Fantasy, and one that will no doubt set a new standard of RPGs for future generations.

STREAMLINE STUDIOS is the leader in premium external production solutions for the world’s best entertainment IP, with over 200 AAA creative collaborations over 15 years including AVATAR, BIOSHOCK INFINITE, STAR CITIZEN, and STREET FIGHTER® V.

“Our team are big fans of Square Enix and their games, and we’re honored to have worked with them on the upcoming release of such a cherished series as FINAL FANTASY.” Said Alexander L. Fernandez, CEO of Streamline Studios. “We look forward to applying our years of production experience and state-of-the-art technology, Streamframe to this new collaboration.”

From realizing abstract concepts to fully integrated in-engine content and builds, Streamline Studios delivers customized premium solutions for many of the most advanced and complex projects in gaming. The studio has pioneered integrated, high-end global external development since its founding in 2001.

STREAMLINE STUDIOS also operates the real-time, SaaS based global production platform STREAMFRAME – used by hundreds of content-driven organizations, including governments, AAA developers, and advertising agencies.

STREAMLINE STUDIOS is currently hiring aggressively for top global engineering and creative talent to join its award-winning studios in Kuala Lumpur, Malaysia. Full benefits, perks and relocation assistance will be provided for successful candidates.

For more information visit: https://www.streamline-studios.com/careers/


ABOUT FINAL FANTASY
Since the release of FINAL FANTASY in 1987, this unique RPG series continues to showcase the spectacular visuals, highly imaginative worlds and rich stories leading the industry and earning the highest accolades from users around the world. Titles of the series have so far achieved a cumulative shipment of over 110 million units worldwide.
http://www.finalfantasyxv.com/


Streamline Studios Announces Major Expansion, Executive Hires

South East Asia’s biggest games developer doubles revenue and studio size in 6 months, expand Tokyo presence.

Kuala Lumpur, July 1st, 2016 – Streamline Studios today revealed revenue growth of 200% YOY, with studio size now exceeding 160 developers.
Fueling growth is Streamline’s continued commitment towards fully integrated partnerships with AAA publishers and brands, from earliest creative inception to distribution and post-launch live ops.
Recent co-productions include some of the world’s most beloved IP including STREET FIGHTER V, BIOSHOCK INFINITEPARAGON, and STAR CITIZEN.

Streamline Studios today also announced two new additions to its global executive team:

  • Justin Keeling, former GM & founder of IGN International at News Corporation and Head of Product & Strategy at UTV Games joins as Global Head of Corporate Development, leading Streamline’s worldwide business development and new corporate acquisitions, based in Tokyo.
  • Chase Payne, former Electronic Arts marketer and Lead Producer at Zynga joins as Head of Marketing, leading Streamline’s global marketing and brand management.

Announcing the organizational ramp up, CEO Alexander Fernandez commented; “As we hit our 15th year anniversary Streamline has held steadfast in our dedication to quality, people, process, and technology, changing expectations of AAA external development industry wide. We’ve never wavered on this and are excited to take the next leap forward with the addition of two industry veterans to our executive team.”

In addition, Streamline Studios revealed it is currently also in production on a slate of unannounced original IP for PC, consoles, and VR. The studio is aggressively hiring for new team members to join its state-of-the-art studio facility in Kuala Lumpur.


Streamline Studios Joins Forces with Capcom for Creation of Street Fighter® V

Streamline Studios brings integrated outsourcing development and art expertise to classic fighting game series.

Kuala Lumpur, Malaysia – February 15, 2016 – Streamline Studios has today announced its role in Capcom’s upcoming fighting behemoth Street Fighter® V. Throughout development, Streamline Studios maintained a close relationship with Capcom’s in-house art and game directors on a large-scale collaboration on design, concept art, creation and integration of content, ranging from fighting stages and characters to fashion design and costumes. In addition to producing readily usable assets, Streamline Studios also helped establish the technical pipelines that led to better optimized lighting, material and backgrounds. “Streamline’s dedication to technology, people and process sets a new standard for how global game development can be achieved, and the Streamframe platform made it possible for the Street Fighter V team to work from around the world as though we were in the same room,” said Bochan Kim, Sr. Producer of Street Fighter V at Capcom U.S.A., Inc. “Global IP development requires teams that push the boundaries of creative execution and Streamline did just that for us.”

“It is has been fantastic working with Capcom and an honor to work on such an iconic IP as Street Fighter. We’ve enjoyed every second of our collaboration,” said Alexander Fernandez, CEO of Streamline Studios. “A project of this scale requires innovation and seamless collaboration on all levels that doesn’t get in the way of development. Leveraging Streamframe, our technology platform designed for game development, we were able to directly integrate into Capcom’s development process and significantly reduce turnaround times and costs.” Streamline Studios worked on Street Fighter V with a large team of developers based out of its Malaysian offices. The studio continues to work with Capcom on Street Fighter V as well as another unannounced title. Street Fighter V will be released for PC and Playstation 4 on February 16, 2016.


About Streamline Studios
Streamline Studios is a next-generation content outsourcing studio and game developer under the Streamline Media Group, Inc. umbrella, which also includes the company’s proprietary pipeline management solution software, Streamframe. Based in Malaysia and the United States, Streamline Studios is a rapidly growing team of over 100 highly talented artists, designers and programmers, led by industry veterans and experts that bring clients’ visions into reality. With more than 200 productions completed, including Bioshock Infinite, Gears of War and Avatar, Streamline Studios is the go-to studio for discerning developers that require the best in creative execution. Streamline Studios website can be found at: Streamline-studios.com. For more information about Streamframe, visit: https://www.streamframe.com/. For information about Streamline Media Group, visit: https://www.streamline-mediagroup.com/

About Capcom
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games including ground-breaking franchises Resident Evil®, Street Fighter®, Monster Hunter™, Ace Attorney®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., Canada, U.K., France, Germany, Tokyo, Taiwan, Hong Kong and Korea, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com or www.capcom-unity.com. Capcom, the Capcom logo, Ace Attorney, Devil May Cry, Mega Man, Monster Hunter and Resident Evil are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc. All other marks are the property of their respective owners.