A project lays out in front of you, perhaps without shape, but with a goal. And some will start down a path with just that. If the goal is compelling enough, the process can be chaotic or highly organized. 


An exciting goal draws divergent streams together until everything flows in the same direction. 


1. Acknowledge your limitations

Can limitations in a process serve to focus results? In her book, Susan Lammers, Programmers at Work, Susan Lammers interviewed Pacman designer, Toru Iwatani.

“There’s a limit to what you can do with a computer. Hardware limitations become my limitations. They restrict me, and I’m no different from any artist–I don’t like constraints. I’m also limited because the only place the end result appears is on the screen. Turn the computer off, and the images vanish.”


2. Promote an active naïveté

Frontiering in an industry can create an organically uninhibited process. There’s lessons to be learned from this kind of informed naiveté and the inspirations it can produce.

“I had no special training at all; I am completely self-taught. I don’t fit the mold of a visual arts designer or a graphic designer. I just had a strong concept about what a game designer is–someone who designs projects to make people happy.”

3. Define a goal, with a strong pull

It’s possible an absolutely irresistible goal will organically create the process needed to achieve it.